- AI and media industries
· Cases of Appling machine learning to media industries
· Competitive strategy with AI in media industires
· Managerial implications of machine learning in media industries
· Huma AI Cooperation for Contents
- New strategies for contents
· Universe making: OSMU, transmedia
· Interactive storytelling
· AR, VR, XR for media contents
- New normal of media use
· Web and content: web drama, web novel, webtoon
· Rediscovering of audio
· New watching habits: binge watching, recommendation system
· Short form contents, fast content
· Simultaneous use of media
- Metaverse and virtual character
· Managerial implications of metaverse expansion
· MZ generations and metaverse
· New fandom for virtual influencer
- Digital transformation and society
· Digitization and privacy
· Digital haves and not-haves
· Technical constraints of digital transformation: VR motion sickness
- Media Globalization
· Digitalization and dismantling of borders
· Rediscovering culture code
· Soft power of media in public diplomacy
· Metaverse and new fandom
- OTT and increasing competition
· Globalization of OTT
· Competition between domestic and international OTT companies
· Counterattack of legacy media
· New users: cord cutting, OTT repertoire
- New News industry
· Strategies for sustainable news industry
· New business models for new media
· Promoting technological innovations in news companies
- Game business and digitalization
· Applications of XR and AI in game industry
· Game and regulation
· Therapeutic uses of games and digital therapy
· MZ generation and game industries: new consumers and employees
- Data and Media Use
· Data-driven marketing in media industries
· Promoting data utilization in media companies
· Applying big data analysis into media organizations
- Financial Management in media industry
· New financing strateiges for media: crowdfunding
· Stock market and media industry
· Issues around media M&A
- Contemporary Challenges in Media Management
· Strategic management of media firms
· Managing creative work and workers
· Developing general and distinctive managerial competencies
- Others
· Media management, economics, and industry issues